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Output Particle HDRP Lit Decal is incorrectly rendered when it is set to...
How to reproduce:1. Open the attached Project "WorldSpaceVFXDecalIssue-2022.3.4"2. Load the Scene "VFX/World Space Visual Effect Exa... Read more
Grey color is shown in the “Sprite Renderer” Component when selecting mu...
How to reproduce:1. Open the user’s attached “IN-00000 KlondikeTestBed.zip” project2. In the Hierarchy window, expand “Foundations” ... Read more
The "Windows" button is referred to as "LeftApple" in the error message ...
How to reproduce:1. Create a new Unity project2. Click Edit → Shortcuts3. Double-click on any field and press the “Windows” button4.... Read more
Crash on BuildPipeline::BuildAssetBundlesInternal when calling BuildPipe...
How to reproduce:1. Open the attached project "Dummy.zip"2. Click Version>BuildAssetBundle Reproducible with: 2021.3.28f1, 2022.3... Read more
Shortcuts can't be set to "Mouse 0"
How to reproduce:1. Create a new Unity project2. Click Edit → Shortcuts3. Double-click on any tool to assign a new shortcut4. Click ... Read more
Importing a custom package fails when the beginning of the name collides...
Steps to reproduce:1. Open the attached user project "CustomPackageNameIssue.zip"2. Export these packages"com.cec.something.unitypac... Read more
"Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we...
Reproduction steps:1. Open the attached "FAV_repro_IN-47959.zip" project2. Enter the Play Mode3. Notice that the console UI is prese... Read more
[iOS] Input from the external keyboard is not registered on some iOS dev...
How to reproduce:1. Build And Run the user’s attached “iOS Keyboard.zip” project on an iOS device2. Connect an external keyboard to ... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
GameObject's world position is not preserved when cutting and pasting it...
How to reproduce:1. Open the user-attached project “PasteAsChildBug”2. Open the “SampleScene” scene3. Right-click on the “Sphere” Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project
- Ping highlight text is misaligned with asset name when pinging a prefab from Prefab Mode to Project window
- Crash on CheckDeviceStatus when selecting GameObjects in the scene view while using DX12