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"NullReferenceException" error is thrown when changing input field focus...
How to reproduce:1. Open the attached “IN-131375” project2. Build and run for Android or iOS3. Tap on one of the input fields4. Pres... Read more
The Tables in the Project Auditor’s Assemblies, and Precompiled Assembli...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided script "NewMonoBehaviourScript.cs... Read more
“Light” Editor Theme: Favorite icons are hard to see in the “Create new ...
Steps to reproduce: Create a new Unity project Editor Theme should be set to "Light" (Unity > Settings > General > Editor T... Read more
Tile Palette button with longer Palette name is misaligned and cut-off w...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window (Window > 2D > Tile Pale... Read more
Tile Palette dropdown expands when Palette name is longer in Tile Palett...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Tile Palette window (Window > 2D > Tile Pale... Read more
“Destroying assets is not permitted to avoid data loss” error thrown whe...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Preferences window3. Select Tile Palette section4.... Read more
The “Copy to clipboard” button has no hover or click animations when hov...
Steps to reproduce: Create a new Unity project using the Universal 3D template Import the provided script "NewMonoBehaviourScript.cs... Read more
Saved Tile Palette Brush List items become malformed causing the list to...
Steps to reproduce: Open the attached project Open the SampleScene Press the ' button to add the Tile Palette Brush Picks overlay to... Read more
Foldout triangle icons and the foldouts titles are not aligned/centered ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Auditor window (Window > Analaysi... Read more
High MeshSkinning duration when using Vulkan
How to reproduce:1. Extract and open the attached “IN-130133.zip“ project2. Navigate to “File” → “Build Profiles”3. Select “Windows”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS