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[MacOS] Silent crash when script causes stack overflow
Reproduction steps:1. Open the attached project “OverflowRepro”2. Open the “SampleScene” Scene3. Enter the Play Mode Expected result... Read more
[OpenXR] Average Fill Percent Per Eye is exceedingly high when using Vul...
Steps to reproduce:1. Open the attached user project "OpenXR Passthrough Test.zip"2. Install OVR Metrics tool into the Quest 2 heads... Read more
Custom checkbox can only be ticked or unticked when pressing certain spo...
How to reproduce:1. Open the attached user project “LayerUI.zip“2. Open the “Test“ Scene3. Select the “Cylinder Layer“ GameObject in... Read more
[URP] Some lights and shadows are not visible when light.shadowAttenuati...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
RequestAsyncReadback triggers memory leaks when in Player
Reproduction steps:1. Open the “RequestAsyncReadbackStripped” project2. Ensure “Development Build” and “Autoconnect Profiler” are en... Read more
World Space Canvas can be interacted with through other GameObjects when...
Reproduction steps:1. Open the attached “IN-49462_Clicks Through Colliders.zip“ project2. Open the “Test clicks through walls” scene... Read more
Shadergraph shader does not support rendering point topology on Metal
Reproduction steps:1. Open the "IN-34755.zip" project2. Open the "Assets/CesiumForUnitySamples/Scenes/06_CesiumPointClouds" Scene3. ... Read more
[DOTS] Crash on block_merge_next when using EntityQueryBuilder multiple ...
{}Reproduction steps{}: Open the project "pr_blobario" Open Multiplayer Playmode Tools, and make sure the PlayMode Type is "Client &... Read more
Different reflections on GameObject in Player compared to the Game View ...
Reproduction steps: 1. Open the attached “ReflectionsBug” project2. Enter the Play Mode3. Observe reflections on the “Plane” GameObj... Read more
Font Fallback selects characters from the wrong Font Asset when the Fall...
Reproduction steps:1. Open the attached project “TestFontFallback”2. Open the “Assets/Scenes/SampleScene” Scene3. Inspect the Game v... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0