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Naming for "Refresh the Scene View only when the Editor is focused" Pref...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Scene View3. Observe the option for "Refresh the Sc... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when exiting Pla...
How to reproduce:1. Open the “IN-52357_repro.zip“2. Open the “JustTest“ Scene3. Enter Play Mode and exit Expected result: The Editor... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
How to reproduce: Create a new SRP project Create a new ShaderGraph Press the Spacebar to activate the Create Node shortcut Create a... Read more
[Linux] The Prefab input field's latest changes are lost when exiting Pr...
Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, open the “Assets/Test.prefab“ prefab3. In the Sc... Read more
"Shader Standard" errors in Player when "Strict shader variant matching"...
Reproduction steps:1. Open the “SSVM_Stripped“ project2. Open the “Sample” scene3. Enable Development Build in Build Settings4. Buil... Read more
Audio is crackling when the DSP Buffer Size is set to 'Best latency'
How to reproduce:1. Open the user's attached project2. Select Assets/Audio/BackgroundMusic.mp33. Click the Play button in the Inspec... Read more
Delegate registered through ListView.RegisterCallback<ClickEvent> method...
Reproduction steps:1. Open the "IN-53068.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Press on the "hello0" B... Read more
Asset Bundles do not detect dependencies in manifests when the dependenc...
How to reproduce:1. Open the attached “WlkExposure.zip” Project2. Press the “Test SO → Build bundles” button in the Tool Bar3. Open ... Read more
Data Source Path dropdown in the Edit Binding does not get hidden correctly
Steps to reproduce:1. Open the attached project2. Open CharSheet.uxml in UI Builder3. Select the Label element4. Right mouse button ... Read more
[2D] Adding the 2d animation package adds BoneWeight data to every Sprit...
Steps to reproduce:1. Open the attached user project "anim2d.zip"2. Click "Build -> Build Bundles" at the top menu3. Using the Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor