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Error when loading remote content with usernames containing ".hash"
Reproduction steps:1. Create a new user for your os that has “.hash“ in the name2. Open the attached project “ErrorRepro“3. Enter th... Read more
Lag Spike when selecting multiple GameObjects with LOD Group component
Reproduction steps:1. Open the attached project “LODSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, expand... Read more
Crash on System.Buffer:InternalMemcpy when physics are updated
Reproduction steps:1. Open the attached project “CrashRepro“2. Enter the Play mode3. Press “Space” on the keyboard twice Expected re... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
UI Toolkit + IPointerClickHandler. IPointerClickHandler counts clickCoun...
Steps to reproduce:1. Open the attached user project "UIToolkitRepro.zip"2. Open "SampleScene" scene3. Enter Play mode4. Click on Kn... Read more
[Silicon] Silent crash when generating lighting
Reproduction steps:1. Open the attached project “LightCrash”2. Go to Window > Rendering > Lighting3. Press “Generate Lighting”... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
Memory leaks are detected when Adaptive Probe Volumes are enabled
How to reproduce:1. Open the attached “HDRP Bug Report.zip“ project2. Open the “OutdoorsScene“ Scene3. Enter Play mode Expected resu... Read more
An Infinite import error is thrown when modifying the contents of a "fol...
How to reproduce:1. Open the “IN-53340_bug-infinite-import“ project2. In the Menu select Unity Support → Update Plugin3. Observe the... Read more
Default References of nested Serializable classes are not exposed in the...
Reproduction steps:1. Open the attached “IN-50785 Default References not exposed.zip“ project2. Open the “SampleScene”3. Select the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor