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MeasureTextSize returns incorrect size when the used string value is onl...
How to reproduce:1. Open the “IN-51217_repro“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Console Expected ... Read more
Buttons do not correspond to the Vertical Layout Group settings when the...
Reproduction steps:1. Open the attached “ IN-51697 Vertical Layout Group Bug.zip“ project2. Open the “SplashScreens” scene3. Enter P... Read more
[Android] The Player stops updating when it's in the "Swipe for Pop-Up v...
Steps to reproduce:1. Open the attached “IN-53746” project2. Open the “SampleScene” scene3. In Build Settings press the “Add Open Sc... Read more
Shadows are displayed with gaps when using the Shadow Caster 2D componen...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "/Assets/Scenes/SampleScene.unity" scene3. In the Hierarchy... Read more
[Shortcuts] "Delete Profile" modal unlike "Create Profile" and "Rename P...
Steps to reproduce: Create a new Unity project Go to menu "Unity" -> "Shortcuts" Verify, that the "Shortcuts" window opens In the... Read more
[Android] The value of "Screen.brightness" doesn't match the device's sc...
Steps to reproduce:1. Open the attached “TestScreenBrightness” project2. Build And Run the project on the device3. Observe the “Scre... Read more
GameObject moves slower and less smooth when using the NavMesh Agent com...
How to reproduce:1. Open the “IN-53391_repro“ project2. Open the “Test_1“ scene3. Enter the Play Mode and use the “W“, “A“, “S“, and... Read more
Crash on _CFAssertMismatchedTypeID when disconnecting JoyCon via Bluetooth
Reproduction steps:1. Open the attached “JoyCon bug.zip“ project2. Connect the JoyCon3. Enter and exit the Play mode4. Disconnect th... Read more
[Android] [IOS] AudioSettings.OnAudioConfigurationChanged is not called ...
Reproduction steps:1. Open the attached project "ReproProj" with Android/IOS Platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Visual Effects Overlay Menu additional item description and blue selecti...
How to reproduce:1. Open the attached project2. In Scene "SampleScene", in Hierarchy select "GameObject"3. In Scene View observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS