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"The type 'AnalyticsResult' is defined in an assembly that is not refere...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
[ARFoundation] Application crashes when “AROcclusionManager” is disabled...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device2. In the app, press the “Toggle the S... Read more
Quitting the editor logs a lot of uneeded statistic reports
When quitting the editor or the Player, we log a Performance report and a Memory statistics reports. These report take a lot of plac... Read more
Search VisualQuery Builder doesn't handle keyboard validation
Since we converted the Search Window to UITk, all keyboard navigation and editing has been broken. 1- Open Search window 2- Add some... Read more
3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't a...
To reproduce:1. Create a new 3D Sample Scene (HDRP) template project2. Wait for it to load3. Observe no Welcome Dialog pop-up Expect... Read more
[PSD Importer] Upgrading to 6.0.3 and or higher makes sprite bounds desy...
Steps to reproduce:1. Unzip the attached user's project "PSBImporterIssueTest.zip"2. Open the project with 2021.3.0f1 and make sure ... Read more
Blackboard: Attributes or properties list isn't displayed
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
Huge amounts of tests have a start delay when pressing "Run All" in the ...
Reproduction steps:1. Open the attached "repro_IN-53943_SmallAmountOfTests.zip"2. Go to "Window > General > Test Runner" and p... Read more
Blackboard: Double borders around the tooltip
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
[WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture ...
How to reproduce:1. Open the attached Project "webgl-video-atlas" and load Scene "SampleScene"2. Build and Run the Project on WebGL3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS