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0
votes
By Design

Editor hangs on Import when a specific Shader Graph is in the project

ShaderGraph

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b11, 2023.3.0a7

How to reproduce:1. Open the “IN-55454_repro“ project Expected result: The Editor opensActual result: The Editor hangs at Importing ... Read more

0
votes
Fixed

Unity uses a centre speaker when DefaultSpeakerMode is set to Quad

Platform Audio

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Oct 10, 2023

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Version/s: 2022.3.10f1, 6000.0.0b11, 6000.2.0a1

How to reproduce:1. Connect the 5.1 speakers system2. Setup the speakers in Settings -> Sound -> Sound Control Panel -> rig... Read more

0
votes
Fixed

The Profiler can't be connected in WebGL builds when building in multith...

Web Platform

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce:1. Open the user-attached project “webgl-multithreading”2. Open the “Build Settings”3. Make sure “Autoconnect Profi... Read more

0
votes
By Design

Time of the “AnimationClipPlayable” will not automatically advance to th...

Mecanim Animation

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7

How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Open “Test” Scene3. Enter Play Mode4. In the Hierarchy, se... Read more

9
votes
By Design

[Android] [URP] Shader performance regression in Player when compared to...

Graphics Optimization Systems

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Oct 10, 2023

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Version/s: 2022.3.10f1, 2023.2.0b11

Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more

0
votes
Fixed

Noticeable color banding artifacts appear when FidelityFX Super Resoluti...

Graphics Optimization Systems

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8, 6000.0.0b11, 6000.1.0a7

Steps to reproduce:1. Open the attached user's project "fsr-fog-banding.zip"2. Under "Assets/Settings/URP-HighFidelity.asset" Qualit... Read more

1
votes
Won't Fix

Crash on TexturesD3D12::UploadTextureSubData2D when rendering a Custom L...

DirectX12

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.2.0b8, 2023.3.0a6

Reproduction steps:1. Open the attached project “CrashRepro“2. Select “Cube“ GameObject in the Hierarchy window Expected result: "Cu... Read more

0
votes
Won't Fix

Point Light is not culled when behind the Camera

Culling

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a9

How to reproduce:1. Open the attached project "2023URP.7z"2. Enable "Stats" in the Game view3. Open Scenes/SampleScene.unity4. Disab... Read more

0
votes
Fixed

Structure with CharSet.Auto prevents project build when IL2CPP is selected

IL2CPP

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Oct 10, 2023

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Version/s: 2021.3.31f1, 2022.3.10f1, 2023.1.16f1, 2023.2.0b12, 2023.3.0a8

How to reproduce:1. Open the attached project “StructBug”2. Build And Run the project Expected result: The build is successfulActual... Read more

18
votes
Fixed

[Android] Player freezes when loading a Scene on another thread

Android

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Oct 10, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a7

Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build and Run3. In Player, click the gray transparent b... Read more

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