Search Issue Tracker
[Android][Burst] Android NDK not installed build error thrown when using...
Steps to reproduce:1. Open the attached user's project "Repro.zip"2. Make sure the Android module is installed from the Hub and Pref... Read more
[UI Builder] Custom Uxml field changes are not detected when using gener...
Reproduction steps:1. Open the attached project "FieldNoSave"2. Open “Assets/SerializedPropertyIssue/NewUXMLTemplate.uxml“3. Click o... Read more
Crash on ScriptingInvocation::Invoke<bool> when toggling "Deep Profile"
Reproduction steps:1. Open the attached “ProfileCrash” project2. Open the Profiler window (Window > Analysis > Profiling Windo... Read more
The Min Limit property of the Multi-Aim Constraint has no effect on a Co...
How to reproduce:1. Open the “RiggMinLimit“ project2. Open the “SampleScene“3. Enter Play Mode4. Move the “Target“ GameObject on the... Read more
Arrow navigation stops working due to lost of focus when renaming an ele...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scripts/UI/Resources/UXML1” file in the Project window3. ... Read more
App build fails with the “GOT load reloc does not point to a LDR instruc...
How to reproduce:1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform2. Open the Xcode project and deploy i... Read more
[Contextual Menu][Linux][X11] New sub menus appear as the old sub menu f...
With the new context menus in Linux, mousing over an item that opens a sub menu will work correctly. But if you move down and select... Read more
[Contextual Menu] Context menus should pop beside the mouse cursor, not ...
System context menus on mac/Windows/Linux pop beside the mouse cursor, not beneath it. The new context menus can pop under the curso... Read more
[Contextual Menu] [macOS] New context menu often closes on mac if the co...
When one of the new context menus appears under the mouse cursor on macOS, the entire context menu will immediately close. Repro: Mo... Read more
"AutoFill"submenu items are displayed in different color
Steps to reproduce: Create a 3D project Make a right-click in the "Hierarchy" window Observe the last menu item "AutoFill" and its s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor