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Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce:1. Open the "IN_60882" project2. In the Project Settings make sure "Enable Armv9 Features for Arm64" is enabled3. I... Read more
Lightmapping memory does not deallocate when baking is completed
The case about GI meta pass rendering not deduplicating meta pass textures is tracked here [UUM-55090] GI meta pass is generating un... Read more
“Mesh.SetBoneWeights() failed: Vertex (vertex number) has zero weights” ...
How to reproduce:1. Open the “BoneWeightRepro“ project2. Open the “SampleScene“3. Go to the "File > Build Settings..."4. Toggle o... Read more
"<RI.Hid> Failed to create device file: 2 The system cannot find the fi...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No warning is thrownActual re... Read more
[Linux] Getting "File could not be read" errors when installing Post Pro...
{}Reproduction steps{}: Create a new Unity Project Open Package Manager Window (Window > Package Manager) Click on the plus icon ... Read more
Changes made in Awake function with ExecuteAlways attribute are overwrit...
How to reproduce:1. Open the attached “initialization_issue.zip” project2. Open the SampleScene3. Select the “testobject” under the ... Read more
[Linux] Crash on burst_signal_handler when creating a new 3D HDRP (Sampl...
{}Reproduction steps{}: Create a new 3D HDRP (Sample Scene) Template project Expected result: The project launches Version reproduce... Read more
Activity indicator is not rendered when displayed on iOS devices
How to reproduce:1. Build And Run the user’s attached “Loading test.zip” project on iOS device2. In the app, press the “START LOADIN... Read more
il2cppFileRoot.txt and LineNumberMappings.json end up being referenced i...
Repro steps: 1. Create a new project using the 3D project template;2. Switch target platform to Universal Windows Platform;3. Go to ... Read more
Menu items and Unity editor icon disappear when importing a project with...
When opening a project that has a lot of textures in it for the first time, when Unity finally opens you will notice that the menu b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor