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Scene view Camera cannot be moved with WASD/QE keys when the Right Mouse...
How to reproduce: Create a new project Hold the Right Mouse Button in the Scene view Try using WASD/QE keys to move around the scene... Read more
Crash when calling default interface method from virtual method with sam...
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
"3D Object" option is changed to "Ctrl+Shift+N" in the Context Menu
How to reproduce:1. Create a new project2. Right-click in the Hierarchy3. Observe the Context Menu Expected result: There is a "3D O... Read more
[Android] Duplicate fingers reported in InputSystem.EnhancedTouch.Touch....
Reproduction steps:1. Open the attached project “ReproProject”2. Build and Run on Android3. Touch the screen with one finger4. Obser... Read more
[Android] The Player freezes with no logs when running on some devices
Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more
Lighting is applied differently to GameObjects when comparing results du...
How to reproduce: Open the “Test.zip” project Select the “Directional Light” GameObject Change the lighting direction and observe th... Read more
Runtime UI Toolkit Label does not render special characters when viewing...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
"Copy Depth render pass will not execute" error thrown on Standalone build
h2. Steps to reproduce Open the attached repro project [^Cornell-Box-URP.zip] Open the test runner Build and run tests on standalone... Read more
Fix spelling in "BoxColliders does not support negative scale or size"
How to reproduce:1. Open the attached project “ColliderBug”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the Conso... Read more
A "FileNotFound" exception is thrown when trying to create a Test Assemb...
Reproduction steps:1. Create and open a new project2. Open the Test Runner window (Window > General > Test Runner)3. In the Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS