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Tool Tips are constantly redrawn when dragging Controls in the Customiza...
Steps to reproduce: Open any Project While holding Ctrl click and hold any Control in the Customizable Toolbar After a Tool Tip appe... Read more
Selecting Multiple Visual Elements in the Hierarchy with enabled Debug m...
Steps to reproduce: Open the attached project Open the SampleScene Select multiple objects in the Hierarchy Observe the Inspector an... Read more
Graph can't be opened but still can be edited and saved when the conflic...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script and "New Graph 1" Graph2. Open the "New Graph 1... Read more
[HDRP] Volumetric cloud shadows disappear when there is no directional l...
See this forum thread : [https://discussions.unity.com/t/volumertic-clouds-shadow-bug/1706520] In a HDRP project, with volumetric cl... Read more
Object in Hierarchy gets stuck if parented under a UIDocument object
Steps to reproduce: Open the attached project Open the SampleScene Drag GameObject under the UIDocument to parent the Object Try dra... Read more
Graph Toolkit's MiniMap "Zoom" is "NaN" when the Graph is just opened an...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. Make sure th... Read more
The error caused by two Graph Scripts using the same class can be cleared
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script and "New Graph 1" Graph2. When the scripts are ... Read more
Graph Toolkit's Variable becomes unfocused when its Flow Direction is ch...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. In the Black... Read more
[MaterialConverter] Particles Unlit Rendering Mode Subtractive gives emp...
Steps to reproduce: Download attached project and open in Unity. In the Project Window, select the particleUnlit.mat material. Make ... Read more
Graph Toolkit's Placemat color is not applied correctly when changed rig...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS