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[Quest][OpenXR] Vulkan application stuck on loading when launching on Me...
Steps to reproduce:1. Open the attached user's project "SimpleAPKTest.zip"2. Switch to Android platform3. Make sure Development buil... Read more
Sprite stops tracking associated bones in subsequent Play Mode runs when...
Reproduction steps: 1. Open the attached “Bugtest.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play M... Read more
Child list content is not indented when it has a custom PropertyDrawer a...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. In the Hierarchy window, select “... Read more
Enter/Exit Play mode loading times are a lot longer when a lot of collid...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “PackedScene” scene3. Enter/Exit the Play mode4. Observe the l... Read more
Player with Cursor.SetCursor script freezes when the Player is in the Wi...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Press the “Cli... Read more
ObjectDisposedException is thrown when elements are removed from a seria...
How to reproduce:1. Open the attached “serializedlist_issue“ project2. Open the SampleScene3. Select the “Example” GameObject in the... Read more
"[PathTracer] Failed to add geometry with hash ' '; terrain has no trian...
Reproduction steps:1. Open the attached "TrainLab_RERNG.zip" project2. Open the "Game" scene3. Open the Lightning window (Window >... Read more
[TextMeshPro] Atlas texture is not readable when creating a new font asset
Reproduction steps:1. Open the attached “Bug report.zip” project2. In the Project files right click on the Merriweather font and cre... Read more
Prefab Particle Systems are selectable as sub-emitters to other Prefab P...
How to reproduce:1. Open the attached "particle_system_issue" Project2. In the Project Window, select the "particlesys_2" Prefab3. I... Read more
Blend shape vertex displacement buffer contains incorrect values when bl...
How to reproduce:1. Open the attached “blendshapes“ project2. Open the “DreamingImLatios_HolidayExperiments2023” Scene (Assets/Dev D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS