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Objects created with the MudBun Modeling tool are not selectable when cl...
Reproduction steps:1. Open the attached "McZERO.zip" project2. Open the "--test" Scene3. In the Scene view, try to click on the obje... Read more
In the Project window Package folders are visually empty when a new 3D (...
This is related to packages upgrade:- If you create 3D URP template project, go to Package Manager and see that some packages has ne... Read more
Changes done to the Spline Container knots are visible in the scene view...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Select the “Sp... Read more
[Android] "Schedule at exact time" set to "Nothing" is being ignored and...
How to reproduce:1. Open the "IN_65077" project2. In the Build Settings enable “Development Build”3. Press Build4. In the Android St... Read more
RenderTexture.Create fails when Texture is 2D but Depth is set to a non-...
How to reproduce: Open the project “IN-62910_Bug.RenderTexture.Create” Open “Scene” Connect any VR/XR device Open Project settings →... Read more
Prefab preview thumbnails are not being rendered when a Project uses HDRP
Reproduction steps:1. Open the attached "Khaos.zip" project2. Navigate to the "Adytum" folder ( Assets > Production-Prefabs > ... Read more
No warnings are thrown when RenderPipeline tag is incorrect
Reproduction steps:1. Open the attached “PixelTestSimple1.zip“ project2. Observe the Console Expected result: Warning about incorrec... Read more
Crash on Component_Get_Custom_PropTransform when using MemberwiseClone()...
Reproduction steps:1. Open the attached project “BugCrashTesting.zip”2. Open “SampleScene”3. Enter and exit Play Mode4. Observe cras... Read more
The UI Builders "Edit Binding" window visually corrupts when reimporting...
How to reproduce: Open the “My project(13).zip“ project Open the “SampleScene“ Open the “MyDocument” uxml file in the Project window... Read more
Font weights are changed and cannot be changed back when editing propert...
How to reproduce: Open the “HeaderUxmlAttr.zip“ project Open the “SampleScene“ Open the “UIDocument Test.uxml” file in the Project w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS