Search Issue Tracker

0
votes
Fixed

XRPokeInteractor.m_CurrentPokeTarget not respecting GetValidTargets and ...

Package: XR Interaction Toolkit

-

Jan 09, 2024

-

Version/s: 2.5.2, 3.0.0-pre.1

Testing environment- Unity - 2022.3.9f1- XRI - 3.0.0-pre.1 When I use a custom {{TargetFilter}} or extend {{XRPokeInteractor}} and o... Read more

0
votes
By Design

UXML document's "Canvas Size" gets resized to 640 x 480 resolution when ...

-

Jan 09, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.6f1, 2023.3.0b3

Reproduction steps:1. Create a new project2. In the Project window, create a new UXML document by pressing the right-click > Crea... Read more

2
votes
Won't Fix

[Android] Visual artifacts with specific devices when Graphics API is se...

Vulkan

-

Jan 09, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1

Steps to reproduce:1. Open the attached “SkinnedMeshTest” project2. Assure that in Player → Other Settings → Graphics APIs Vulkan Gr... Read more

0
votes
Fixed

Undo UI GameObject creation crashes Editor

Text (TextMeshPro)

-

Jan 09, 2024

-

Version/s: 2022.3.17f1, 2023.2.0f1, 2023.2.5f1, 2023.3.0b1, 2023.3.0b4

Steps to reproduce: Create a new "GameObject -> UI -> DropDown TextMeshPro" GameObject Undo (x) Current Result: Editor crashes... Read more

0
votes
Fixed

Race condition in DefferedResolutionOfBindings

Package: Input System

-

Jan 09, 2024

-

Version/s: 1.8.0

There is a potential race condition in DefferedResolutionOfBindings [https://github.com/Unity-Technologies/InputSystem/blob/ab1b38a7... Read more

0
votes
Fixed

Deleting custom post processing volume breaks rendering

RP Workflow

-

Jan 09, 2024

-

Version/s: 2023.3.0b4

The project in the video is a completely new HDPR project 1) Create a custom post processing volume script 2) Assign it in the HDRP ... Read more

0
votes
Fixed

[MacOS] Editor crashes on "ShowDelayedContextMenu(bool)" when using Test...

Editor Platform

-

Jan 09, 2024

-

Version/s: 2022.3.18f1, 2023.3.0b3

Reproduction steps:1. Open the attached project “UTFProject”2. Open the (menu: Window > General > Test Runner) Window3. Click ... Read more

11
votes
Fixed

Burst Complier throws the error "Internal compiler error for Burst ILPos...

Package: Burst

-

Jan 09, 2024

-

Version/s: 1.8.11, 2.0.0-pre.4

Reproduction steps:1. Open the attached project “ReproProject”2. Ensure to switch to target Platform to Android3. Observe the Consol... Read more

1
votes
By Design

Pixelation distortion occurs when using a Non-Power Of Two (NPOT) dimens...

-

Jan 09, 2024

-

Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached project “PixelProject”2. Open the “Assets/IN-40632_Assets/Scenes/SampleScene.unity” scene3. ... Read more

0
votes
Won't Fix

RebindingUISampleScene “Waiting for Button input…” window doesn't disapp...

Package: Input System

-

Jan 09, 2024

-

Version/s: 1.7.0, 1.8.0-pre.2

Reproduction steps:1. Open the attached “InputSystemSample.zip“ project2. Connect the PlayStation controller3. Enter Play mode and s... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.