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Crash on RestService::HttpTransport::CertificateStore::Init when opening...
A recurring crash issue in Unity affects users when creating or opening projects, spanning multiple versions and disrupting essentia... Read more
Crash on GC_mark_from when compiling a script with an array that contain...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
Long PlayerLoop self time when rapidly moving mouse around
How to reproduce:1. Download and open the attached project2. Enter Play mode3. In the Play window, select any weapon4. Rapidly move ... Read more
Crash on AddGpuProgramParameters when opening a specific project
Reproduction steps:1. Open the attached project "CrashRepro" Expected result: The project is openedActual result: Editor crashes Rep... Read more
SerializedProperty is disposed after calling AssetDatabase.ImportAsset()
How to reproduce:1. Download and open the attached project2. In the Project window, select the "New Test Container" asset3. In the I... Read more
Search: Console displays an errors during the query saving
Steps to reproduce: Create a project Go to "Window" -> "Search" -> "New Window" Click "Toggle Query Builder Mode" Type "Size" ... Read more
[IOS] "Undefined symbol" errors appear in Xcode when building AR project...
How to reproduce:1. Download and open the attached "New Unity Project" project2. Build the project for iOS3. Build the generated Xco... Read more
Scrolling up or down sometimes scrolls in the wrong direction
How to reproduce: 1. Create a new Project2. Create a Cube GameObject (Right-click in the Hierarchy -> 3D Object -> Cube)3. Scr... Read more
Values are not always displayed when changing it if using OnGUI
How to reproduce:1. Open the user’s attached “onGUI_Bug_Test.zip” project2. Enter Play Mode3. Observe the displayed value in the fie... Read more
First element of the List isn't reorderable and breaks the layout when u...
How to reproduce:1. Open the “BugReport” project2. Open the “BugReport01” scene3. Select “Test01” GameObject in the Hierarchy4. Obse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS