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The number of draw calls increases when the number of meshes in a scene ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/AllCubes” Scene3. Open the Frame Debugger window (Wind... Read more
[Android] “AndroidVideoMedia: Could not create decoder for mime type vid...
Reproduction steps:1. Open the attached “VideoTest” project2. Build and run the Player (File > Build And Run)3. Turn on the devic... Read more
Player crash on BatchRendererGroup_UnregisterMaterial when loading and u...
Reproduction steps:1. Open the attached “repro” project2. Click File > Build Setttings > Build And Run3. In Player, click “Loa... Read more
Editor uploads broken assets to Unity Accelerator when it crashes during...
Reproduction steps:1. Open the “RunRepro.py” file in a text editor2. Set the Editor path on 21 line3. Run the “RunRepro.bat” file4. ... Read more
Render Graph Viewer loses camera tracking when focusing on Editor's windows
Steps to reproduce: 1. Download attached project and open in Unity 2. Open SampleScene 3. Open Render Graph Viewer: Window >> ... Read more
"GUI Error" and "NullReferenceException" errors are logged in the Consol...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Open the Font Asset Creato... Read more
[Android] The Player screen appears stretched when the application is st...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the project (File > Build And Run)3. When the Unity logo... Read more
Cinemachine transition camera rotation flips when disabling the parent
How to reproduce:1. Open the user’s attached “CinemachineTransitionBug.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3... Read more
[Android][URP][XR] Soft Shadows not working in the Player when using ARC...
Steps to reproduce:1. Open the “IN-70214” project2. Ensure that Soft Shadows are enabled in Assets/Settings/URP Renderer asset → Ins... Read more
Cannot delete spawned objects in ARDemoScene in XR Device Simulator
Steps to reproduce: 1. Create a new 3D project with Unity 6000.0b11. 2. Use Package Manager to add XRIT 3.0.0-pre.1 and ARF 6.0.0-pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS