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[Win ARM] URP projects fail to build that have a space in the name
Steps to reproduce: Open Unity Hub in a Windows ARM machine Click "New Project" Select the template: "Universal 3D" Make sure the na... Read more
Burst Compiler throws an error when using interpolated strings in a thro...
Reproduction steps:1. Open the attached “Repro” project2. Observe the Console window Expected result: No errors are present, Burst c... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select File > Build And Run Expected result: The Playe... Read more
[Burst][Android] DirectoryNotFoundException is thrown when building x86/...
How to reproduce:1. Open and build the attached “IN-23759” project2. Observe the Console log Expected result: No error is thrownActu... Read more
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more
Build fails to compile when using burst compiling
Steps to reproduce:1. Open the “TestECSVersion” project2. Build And Run Expected result: Builds and runs the projectActual result: B... Read more
Burst error "An item with the same key has already been added" when enab...
Reproduction steps:1. Open the attached project "ReproProj"2. In Menu go to Jobs > Burst > Enable compilation3. Repeat step 24... Read more
Crash on burst.initialize when Armv9 Security Features are enabled using...
Reproduction steps:1. Open the attached “IN-111086“ project2. Build and Run the Android Player3. Observe the Player crash Reproducib... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce:1. Create and open a new Unity project2. Download and import the “A* Pathfinding Project Pro“ package from the As... Read more
"Failed to find entry-points" error after asset importing when the DLL f...
Reproduction steps:1. Open the attached project “StandaloneProfilerBugs”2. Check the Console window Expected results: There are no m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server