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Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce: 1. Open user's attached "CursorCaptureTest3" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode while ... Read more
PlayerInput onDisable throws a NullReferenceException error after exitin...
How to reproduce: 1. Open the attached “repro-project.zip“ 2. Enter Play mode 3. Press any button on the keyboard 4. Exit Play m... Read more
InputSystem Hover function gets triggered when Standalone Builds are un-...
How to reproduce: 1. Open the attached “IN-29317.zip” project 2. Open the Player Settings (Edit → Project Settings → Player) 3. S... Read more
[Editor][Actions] Icons set by importer don't work on initial import
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/555 Repro: 1. Download package and project at: https://github.com/... Read more
Custom binding processor disappears from the context menu after entering...
Reproduction steps: 1. Open the attached “Repro.zip” project 2. Open the “Assets/Test.inputactions” Input Action Asset 3. Select ... Read more
[Input System] InputInteractionContext.timerHasExpired property breaks i...
How to reproduce: 1. Open the attached "InputSleepIssue" project 2. Open Scenes/SampleScene 3. Put the PC to Sleep Mode 4. Wake up t... Read more
Input Action field is not labeled by variable name when shown in the Ins...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, select the GameOb... Read more
Multiple errors are thrown in the Console window upon exiting the Play m...
How to reproduce: 1. Open the attached project “IN-14456.zip“ 2. Open the “SampleScene” Scene 3. Enter the Play mode 4. Exit the... Read more
Mouse delta events not captured on Android + Meta Quest when reaching th...
Reproduction steps: # Open the user’s attached project (“UnityInputSystemMouseBug.zip”) # Build And Run on an Oculus Quest device #... Read more
[VR][Editor] Game view loses input when the window is not in focus.
Github: https://github.com/Unity-Technologies/InputSystem/issues/649 Repro: 1. Download package and project: https://github.com/Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used