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[Windows] KeenIO Events are not sent int 5.4x
1. Open project in 5.4.x.2. Start working in project (you can user project attached).3. Go to C:\Users\username\AppData\LocalLow\Uni... Read more
[WebGL] backspace in IMGUI input field navigating away from page
-e: see title, doesn't happen with the new UI -repro:--open attached project (from email reply)--build for webgl--run it in a tab wi... Read more
[WebGL] RawImage scales wrong
-e: see title and attached screenshots -repro:--open attached project--runs scene in editor--notice donkey looks fine--build and run... Read more
Application.targetFrameRate causes Timeout warning
On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning: 10-22 13:49:44.301 2117 21... Read more
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more
Some shader combinations don't reload texture assets when reference is b...
NOTE: Behaviour is by design and bug was with the documentation. In this case, "fix" means that documentation was updated. Steps to ... Read more
Wrong game object is expanded using right arrow after AlphaNumericSort g...
Update: BaseHierarchySort is going to be obsolete in 5.4. Steps to reproduce: 1. Open attached project2. Open scene "TestScene"3. Se... Read more
[Windows][MultiDisplay] The second screen in the multi-display mode gets...
When using the multi-display feature, the screen on the second display gets offset in the vertical direction. This issue only reprod... Read more
[WP8.1] Procedural skybox causes low framerate on weak phones
To reproduce:1. Build attached project2. Deploy solution to device3. Notice that app runs at 26 fps in portrait mode and fps drops t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform