Search Issue Tracker
Fixed in 5.3.3
Votes
7
Found in
5.2.2f1
Issue ID
738843
Regression
No
Application.targetFrameRate causes Timeout warning
On an Android, if Application.targetFrameRate is used then minimzing the app shows the following warning:
10-22 13:49:44.301 2117 2117 W Unity : Timeout while trying to pause the Unity Engine.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
KevinAhn
Aug 04, 2016 08:09
I'm using unity 5.3.6f1, and still getting the message "Timeout while trying to pause the Unity Engine." on android(galaxy note 5).
I think, it is not solved perfectly. I hope to get new build, solved this issue.