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Unexpected transformations occur when executing 2D Vertex Shaders
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
Lighting Component's and Lighting Setting's Numerical fields are stored ...
Steps to reproduce: Open any Project Select a gameObject with any Light Component attached Select a Numerical value in any of the fi... Read more
[Android] Memory increases continuously after calling Java code via JNI ...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the scene “Assets/Scenes/SampleScene.unity'3. Go to "File >... Read more
[Android] With the latest Unity 6 editor, default APK permissions are no...
Steps to reproduce: Repro steps:1. Create a new project and a new empty scene2. Build an APK with Unity 6000.0.0b11 and XR Plugin Mg... Read more
Shadergraph gradients do not work with VFX
Steps to reproduce: Import the attached package 2. Open 'Gradient Issue' Scene 3. Pan Scene View camera around Actual results: Havin... Read more
Nullref in TMPro text on Standalone Build Shutdown
What happened Nullref in TMPro text on Standalone Build Shutdown How can we reproduce it using the example you attached Easy Way: Fi... Read more
[macOS] top bar shows drop menu blank and halts the Editor
as described in the slack channel https://unity.slack.com/archives/C06TQ9LFP/p1712570537160039 , sometimes the drop list from the ma... Read more
Crash on UnityEditor.AssetDatabase:StopAssetEditing when removing HDRP P...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Remove the HD... Read more
"Selection Outline" and "Selection Wire" are not rendered in the Scene v...
How to reproduce:1. Open the “ShadowsOnlyTest“ project2. Open the “SampleScene”3. Make sure the Scene view is opened4. In the Hierar... Read more
Shader error in 'Hidden/VFX/VFX_BubblesStream/Simple Loop/Render Quad' b...
Steps to reproduce: 1. Create an HDRP Project 2. Import the Water Samples Project from the Package Manager for HDRP 3. Open Scene "U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS