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[Player Settings] [Common] [Rendering] - Color Space value should get ap...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a build profile and add player settings to it (press Customize Player... Read more
The Scene View becomes gray and "NullReferenceException" errors are thro...
Reproduction steps:1. Install RenderDoc and open it2. Open the “ReproProject“ project3. Right-Click on the Scene View tab4. Press th... Read more
Memory usage rapidly rises when changing colors in the color wheel
Reproduction steps:1. Open the attached “repro-project“2. Navigate to the Hierarchy window, right-click, and select Effects → Trail ... Read more
Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don'...
Steps to reproduce: Open any HDRP Project Navigate to Project Settings > HDRP Global Settings/Graphics (Depending on Stream) to o... Read more
EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality ...
How to reproduce:1. Open the attached “IN-73789” project2. Open “SampleScene1” and enter Play mode3. Open the Memory Profiler (Windo... Read more
Crash when Shift-selecting specific GameObjects when the Inspector windo...
Reproduction steps:1. Open the attached “ReproProj” project through the Hub2. Open “Assets/Scenes/SampleScene.unity” Scene3. In the ... Read more
Referenced ScriptableObject field does not get updated and cannot be set...
Reproduction steps:1. Open the attached “MissingRef.zip” project2. Select the “New Container.asset” from the Project Window3. In the... Read more
Crash on mdb_node_search when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the crash Reproducible with: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1... Read more
GraphicsBuffer unbinds from materials registered with EntitiesGraphicsSy...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/Dev” Scene3. Enter Play Mode4. In the Game View... Read more
The ResourceLocation.PrimaryKey points to the folder address when it is ...
Reproduction steps:1. Open the attached “Test” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS