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0
votes
Fixed

[VFXG] The input fields have overflowed their container due changing lab...

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Apr 24, 2024

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Version/s: 6000.0.0b16

Steps to reproduce: 1. Create Random Selector Weighted node 2. Select it 3. In the Inspector, click Clamp Weight 4. Click Clamp Weig... Read more

0
votes
Fixed

Cookie looks corrupt in editor when Android is current target platform

Lighting

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.1f1

Steps to reproduce: 1. Open attached repro project 2. Change the platform to Android in build profiles 3. Open the SampleScene Actua... Read more

0
votes
By Design

Undefined symbol errors appear when building Xcode project using BuildPi...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 6000.0.0b16

How to reproduce:1. Download and open the attached project2. In the Editor toolbar, press "TestBuilds" > "iOS - LocalDev"3. Open ... Read more

0
votes
Fixed

Building a Player fails when using special characters in “Product Name” ...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 2023.2.20f1, 6000.0.0f1

How to reproduce:1. Open the “ProjectNameSpecialCharactersBuildIssue“ project2. Open the “SampleScene”3. Build the project Expected ... Read more

0
votes
Fixed

[VFXG] Changing any property with multiple VFX selected resets exposed p...

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Apr 24, 2024

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Version/s: 2022.3.23f1, 6000.0.0b16

Steps to reproduce: 1. Import the attached package 2. Open Test Scene 3. Select any column of VFXs in the Scene (multi selection is ... Read more

0
votes
Won't Fix

[iOS] Unable to select streaming apps when using broadcasting on iOS device

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 2023.3.0b10, 6000.0.0b16

Steps to reproduce: 1. Open the "ReplayKit" project 2. Go to File > Build Profiles and select iOS Profile 3. Build the "broadcast... Read more

0
votes
Won't Fix

[iOS] Specular lightning is inconsistent when using iOS

Metal

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Apr 24, 2024

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Version/s: 2021.3.37f1, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the brightness of the spheres in the Play vie... Read more

16
votes
Fixed

TransformAccessArray.Add behaves differently when the argument is null a...

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Apr 24, 2024

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Version/s: 2022.3.26f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play Mode4. Obse... Read more

0
votes
Fixed

[iOS] App crashes when trying to use WebCamTexture depth data on back tr...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 2023.3.0b5, 2023.3.0b10, 6000.0.0b16

Steps to reproduce:1. Open the "WebCam" project2. Go to File > Build Profiles and select iOS Profile3. Build an Run to the device... Read more

0
votes
By Design

[Mobile] Only second base Camera out of two base Cameras with priority 1...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1

How to reproduce:1. Open the “IN_73547” project2. In the Build Settings make sure the Android Platform is selected3. In the “Run Dev... Read more

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