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Link to buy Pro on the Account drop down menu goes to the Old store
Repro:1. Have Editor on the Personal Edition2. Launch Editor3. Click on 'Account' drop down menu4. Observe that link is called 'Upgr... Read more
[Mac] VS for Mac opens new instance after Unity was reopened
VS for Mac opens new instance after Unity was reopened To repro:1. Open Unity and create a script.2. Double-click on the script, VS ... Read more
[URP][Comp] Texture is stored upside down when using Blit
How to reproduce:1. Open the “IN-74459_repro“ project2. Open the “SampleScene“3. Enter Play Mode and exit Play Mode4. Navigate to As... Read more
Surface shader analysis not using 32-bit floats for fixed/half/float/dou...
Reproduction steps:1. Open attached Unity project.2. Open "Bug scene".3. Notice, that "Sphere" game object is black.4. Open "Bug" sh... Read more
Disabling Unity VCS in Project Settings unfocuses the Project Settings W...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > Version Control > Unity Version Control Settings... Read more
Particle instanced by Timeline crashes Editor on death when "Looping" is...
How to reproduce:1. Open attached project "TimelineTest.zip" and scene "SampleScene"2. In Hierarchy window, select "New Timeline" Ga... Read more
[OSX] Built scene can be played in higher than desktop resolution in win...
To reproduce:1. Change desktop resolution to lower than default2. Open repro project3. Build and run scene4. Play on higher than des... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...
How to reproduce:1. Open the "IN_63889" project2. In the Build Settings press Build3. Wait until the build finishes4. Observe the Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS