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Unity.TextMeshPro reference is missing when trying to add it in the Asse...
Reproduction steps:1. Open the attached “TextMeshProReferencing.zip” project2. Select the “NewAssembly.asmdef” in the Project Window... Read more
Sprite Atlas preview is not shown in the Inspector window when it is packed
Reproduction steps:1. Open the “IN-75987.zip” project2. Click on the “Assets/Atlas/UI_Atlas_Icons_Stickerbook” Sprite Atlas in the P... Read more
Scrollbar in the UI Builder becomes unresponsive when the "Editor Extens...
Reproduction steps:1. Open the attached “UIScrollbar.zip” project2 Open the UI Builder window (Window > UI Toolkit > UI Builde... Read more
ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more
NullReferenceException is thrown and Subgraph is not created when conver...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.shadergraph” Shader Graph editor3. Convert a "Max... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps:1. Create and open a new project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profi... Read more
ProBuilder window spams errors when opened and interacted in the Text Mode
How to reproduce:1. Open the user-attached project “ProbuilderError”2. In the Toolbar click Tools → ProBuilder Window3. Make sure th... Read more
“The serialized array of [SerializeReference] objects is missing entry f...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “GameOject”... Read more
Using AudioSource.clip to change from Audio Random Container when Play O...
Steps to reproduce: Download and open the attached project "Audio Resource Swap Issue.zip". Open the SampleScene. Enter play mode. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS