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"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce:1. Open the user-attached project “VR hands”2. Open the “SimultaneousHandsAndControllers” scene3. Select the “OVRCa... Read more
DropdownField options added with PointerDownEvent are not shown when cli...
How to reproduce:1. Open the user-attached project “TestDropdownField”2. Open the “SampleScene” scene3. Enter the Play Mode4. Click ... Read more
The Action editor does not display the contents when inspecting custom i...
Reproduction steps:1. Open the attached project "ReproProj"2. Double-click “/Assets/Settings/TestControls.inputactions“3. In the Act... Read more
References are reset to "None" when opening the project
How to reproduce:1. Open the user's attached project2. Open Assets/Project Platinum/Scenes/Assets_Testing.unity3. Select Assets_Test... Read more
[Android] The Android Player Crashes on GLES3/MRT with the "E libEGL : ...
How to reproduce:1. Open the user-attached "mrtbug.zip" project2. Open the Build Settings Window (File → Build Settings)3. Switch th... Read more
[iOS] Spikes can be seen in the Profiler when tapping the screen on ProM...
How to reproduce:1. Open the attached Project "2022.3 Built-in.zip"2. Build and Run a Development Build on a ProMotion iOS device3. ... Read more
[Linux] Crash on pthread_kill when using incremental GC
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scene.unity” scene3. Enter the Play Mode4. Wait for at... Read more
"Broken text PPtr in file(Assets/GemHunterMatch/Characters/Mermaid/Anima...
How to reproduce:1. Create and open a new project2. Import https://assetstore.unity.com/packages/essentials/tutorial-projects/gem-hu... Read more
.wav and .ogg audio files can't be imported to the project when the WebG...
How to reproduce:1. Open the user-attached project “EmptyProject”2. Make sure the “WebGL” Platform is selected3. In the Project wind... Read more
[VFX Graph] Capacity Issue when using GPUEvent and Strips.
Steps to reproduce: 1. Open a Unity Project 2. Import the Provided unity package 3. in a new scene, Drag and Drop theVFXG_STRip_GPUE... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS