Search Issue Tracker
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Different result when baking on Surface component compared to baking Leg...
How to reproduce: 1. Open attached project2. Open scene 1.unity3. Open the Navigation window4. Bake the Legacy Navmesh- Note the res... Read more
Lighting generation dialog only resets after mouse move
-e: when generating lighting explicitly after it is done the buttons only switch back after some interaction -repro:--create new pro... Read more
[SpeedTree][Billboard] Billboard is cut after randomizing .spm model in ...
[Billboard] Billboard is cut after randomizing .spm model in SpeedTree editor Steps to reproduce: 1. Open Unity;2. Open attached pro... Read more
[Probuilder] Drag-Select in UV Editor doesn't work if mouseclick is rele...
Dragging and selecting vertices/edges/faces in UV Editor doesn't work if mouseclick is released outside the UV Editor Window.Refer t... Read more
[HDRP][Metal] Crash on GfxDeviceMetalBase::CommonDrawSetup when selectin...
How to reproduce:1. Open the "ShaderCrash.zip" project2. Select ~build/assets_other/ShaderHack/DUMMY - CopyDepth asset3. If Unity ha... Read more
Editor freezes on "Reloading Domain" when entering Play Mode without bei...
How to reproduce:1. Open attached project "IN-121517”2. Open the Unity Version Control Panel3. Enter Play Mode (repeat until issue i... Read more
In UI Builder the parameter "Inverted" of a Slider element gets checked ...
Steps to reproduce:1. Create a new 3D project2. In the Toolbar select Window > UI Toolkit > UI Builder3. In the Library pane o... Read more
Silent Crash caused by DLL after API Updater runs and makes invalid edit...
How to reproduce:1. Open the attached project with2. Go to Tools > Odin Inspector > Preferences > AOT Generation3. Click Ge... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed