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Blackboard Window width and height is set wrong therefore it's not appea...
To reproduce: 1. Open attached project 2. Edit > Project Settings > Graphics 3. Place created Lightweight Render Pipeline Asset 4. O... Read more
[LWRP] Base map is missing on some materials after upgrading LWRP package
Steps to reproduce: 1. Download SponzaLWRP project (link in the comments) 2. Open Package Manager, and make sure that LWRP package... Read more
[LWRP] Sample Texture 2D node with Tangent space produces artifacts when...
Fixed in Universal RP 7.1.6 To reproduce: 1. Open attached project "ShaderGraph_NormalsTest.zip" 2. Open "SampleScene.unity" scene ... Read more
[LWRP] Unity throws errors when building lighting on every single lightm...
Steps to reproduce: 1. Download supplied project ("DD.zip"). 2. Open Scene "Main". 3. Build Lighting. Expected: no errors. Actual: ... Read more
[LWRP] DrawMeshNow returns wrong positions/scales when called from endCa...
How to reproduce: 1. Open attached project 2. Open Scene scene 3. Enter the Play Mode 4. Move cursor around till you find a sphere ... Read more
[XR][Oculus Go][URP] UI elements not rendered if Anti Aliasing (MSAA) an...
How to reproduce: 1. Open attached project "Updated1148313" 2. Build to Oculus GO 3. Launch application Result - Observe that UI e... Read more
[Vulkan] [Android] [LWRP] Hard edges of the light using PointLight on Ad...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Vulkan is the only Graphics API in the Player Setti... Read more
[LWRP] Skybox not appearing as a result of custom renderpass
Repro steps: - download this project - open demo scene - notice the sky in the scene is grey - click on the camera preview and notic... Read more
[LWRP] Scene darkens when using antialiasing in Gamma lighting, if HDR i...
Repro: - download this project - Click on the camera and try picking some antialiasing mode in the PostProcessing Layer - notice tha... Read more
Shadow Caster 2D does not work in Game View when using Perspective Camera
How to reproduce: 1. Open attached project "SteelFlood_Dev.zip" 2. Open "Show" scene 3. Enter Play Mode 4. Observe the shadow Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor freezes on RenderGraphViewer.Repaint when entering too many characters in search fields without character limits
- Adding a new SubLayer in Graphics Compositor renders BaseLayer darker and makes it flicker
- DOTS Materials Not Rendering in Player When Using Entity Graphics with Custom SRP
- Sprite Pivot position in Sprite Editor and Scene View do not match when the position is custom
- [HDRP] Unchecking the "Base layer" in Graphics Compositor results in Camera view rendering over the window