Search Issue Tracker
[WSA] GUID of firstpass-metro-vs2013 assembly is used for firstpass-wind...
Steps to reproduce: 1. Open any unity project (or create new one)2. Switch to WSA platform3. Open Build Settings4. Choose:- SDK: Uni... Read more
AssemblyConverter failure
Regression since 5.0.0b21; Repro steps:1. open "Win Universal Build.zip" project and build to WSA/WP8.1/Universal platform;2. build ... Read more
[WSA] Anti Aliasing does't work on Windows Store Apps
Anti Aliasing doesn't work on Win Store Apps.Reproducible on 4.3.4f1, 4.5.0, 4.5.1, 5.0.0 versions; Repro steps:1. Open new project;... Read more
[UWP] STARTPROCESSTASK Out of Memory when building Master x86 build
To reproduce:1. Open project attached by the user2. Switch to Windows Store Platform UWP build type - XAML3. Open Tools->Configur... Read more
[Win Store Apps] Screen.SetResolution function does not affect mouse pos...
With function Screen.SetResolution() we set resolution i.e. 1280x720. On device with touch screen, touch coordinates expected to be ... Read more
Incorrect resolution after snapping application's window
While Unity shows splash screen, snap application's window to left/right. After splash screen, application shows full screen (full w... Read more
MaterialPropertyBlocks doesn't work properly
On Win Store Apps MaterialPropertyBlocks doesn't work properly When uploading a four component vector shader constant using a Materi... Read more
[UWP] Visual Studio fails to generate package when using IL2CPP scriptin...
Reproduction steps: 1. Open any project and build with IL2CPP2. Open the generated solution and try to generate a package (Solution ... Read more
[manual] missing definition for UNITY_METRO
The definition for UNITY_METRO is missing in the following page:http://docs.unity3d.com/Manual/WindowsUniversalApps-faq.html This pa... Read more
[UWP] Cannot build using latest Windows SDK (version 10.0.10586.0
Reproduction steps: - Update Windows SDK to latest version (10.0.10586.0)- Build the solution- Open generated solution- See, that Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor