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Improved progress bars block windows Editor focusing
How to reproduce:1. Create a new project and open it2. Have a folder with 10-20 assets ready on the same monitor as the Editor3. Dra... Read more
[BuildReportInspector] Source Assets and Stripping tabs are not working ...
Steps to reproduce:1. Open User-supplied project2. Click on Windows->Open Last Report Expected: the tab: Source Assets has an Aud... Read more
Unity Editor exits fullscreen mode when Layout is changed
How to reproduce:1. Open "1232706" project2. Make sure you have Unity Editor maximized3. Go to Window -> Layouts and select any L... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce:1. Create a new project2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and sel... Read more
[Window Layout] 'Layout-header' name fails to update once any Layout is ...
After setting any Layout, on deleting that Layout, Last selected layout name not appears in Layout-dropdown window but still appeari... Read more
Play Mode button, pressed while Scripts are compiling, enters pressed st...
How to reproduce:1. Open the attached "1300377.zip" Project2. Open the NewBehaviourScript23. Modify the NewBehaviourScript2 and save... Read more
Create project ID button resizes itself when Project Settings window is ...
To reproduce:1. Create a new project2. Open up Project Settings window (Edit > Project Settings)3. Click on Services4. Resize the... Read more
Title of a window is being rendered large when window is moved around th...
How to reproduce:1. Create a new project2. Move a window around to make it dock/undock () (f.g. Game view) Actual: Title of a window... Read more
[Window Management] Editor doesn't remain Maximized upon Restart
The Editor opens up in Windowed mode instead of Fullscreen Mode on restarting. Even if "Load Previous Projects on Startup" is disabl... Read more
ReloadAssembly -> EndReloadAssembly processing freezes Editor for minutes
Almost every action in Editor requires Application.UpdateScene and domain reload. It happens in different actions, like starting pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled