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[Particle System] Ribbon trails are shown in the wrong order when Time S...
How to reproduce:1. Open the user's attached "ForcefieldBug.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Set the ... Read more
Particle System Trails are connected to the wrong particle after removin...
How to reproduce:1. Open project “PrototypeProjectileSystem.zip”2. Enter Play Mode3. Wait 20 seconds and observe the Game view Expec... Read more
Particles are not distributed evenly when Shape is set to Cone and Cone'...
How to reproduce:1. Open the user's attached "ShurikenBugs.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System... Read more
[Particle System] Module values are not copied when right-clicking and s...
Reproduction steps:1. Open the user's attached project and SampleScene scene2. In the Hierarchy window, select Particle System GameO... Read more
"offset is outside the valid range" error is thrown when setting the par...
How to reproduce:1. Open the user's attached "ParticleTest" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the... Read more
[Shuriken] Particle System is not rendering properly in the Scene view
On creating the Particle System effect, It is not rendering correctly in Scene view & On changing Particle colors their resultin... Read more
[Shuriken] Scene Gizmo is selected through the Stop button of the 'Parti...
When the 'Particle Effect' Window is shrunk vertically so that Scene Gizmo came exactly parallel then On clicking Stop Button from P... Read more
Invalid AABB error is thrown when moving a Particle with Velocity over L...
Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules and Rate ov... Read more
[Sprites] The Particle System does not support V2 sprite atlases
Repro steps:1. Open the attached project.2. Observe that only 1 sprite is showing.3. Select the particle system and observe the erro... Read more
“Shape” Module Texture not updating in the Game View when changing the “...
How to reproduce:1. Open the attached user project2. Open the Scene “Bug Report Demo“ (Assets/_Project/Scenes)3. Enter Play Mode4. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS