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Sub Emitter doesn't call OnParticleSystemStopped function if the Parent ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Wait for the Particle Systems to... Read more
Major memory leak occurs when instantiating or dragging a Particle Syste...
How to reproduce:1. Open user-submitted project (ShadowMapRepro_Stripped)2. Enter Play Mode3. Switch to Scene View4. Make sure the p... Read more
[Scene] The Particle System icon is not showing in the scene view.
Repro steps:1. In the Hierarchy, right click - Effect - Particle System2. Select the Particle system and view it in the scene3. Obse... Read more
Off Camera ParticleSystem crashes Editor when particles are disabled wit...
How to reproduce:1. Open attached project "ParticleCulling.zip" and scene "SampleScene"2. In Hierarchy window, select "Particle Syst... Read more
Crash on EvaluateSlow when running particle system
How to reproduce: Open the user attached project Add the CRASH prefab to Hierarchy In Hierarchy select Canvas -> Button In the In... Read more
Errors are thrown and Sub Emitter is not reparented when trying to repar...
How to reproduce:1. Open the attached "1306311_Repro" project2. Open the "NewTest" Scene3. In the Hierarchy select the "NewA" GameOb... Read more
Mesh Particle System update frequency is too low and causes visible stut...
How to reproduce:1. Open the attached (PS Scaling update.zip) project2. Open the "SampleScene" Scene3. In Hierarchy select "PS" Pref... Read more
Particle System with Prewarm does not pre-initialize the Particle Effect...
How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more
Player crashes when Legacy Particle systems in Asset bundle 2017 are used
How to reproduce:1. Open attached project ("vrchat-legacy-particle-crash.zip")2. Make sure scripting backend is set to IL2CPP3. Buil... Read more
[Shuriken]Unable to select any option in Simulate Layers Dropdown in Par...
In Particle Effects window Simulate layer Dropdown options are not getting selected. Steps to repro:1. Create a new project.2. Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS