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[Emission] Sub Emitters with rate over distance keep emitting after thei...
Repro steps:1. Open Scene1 from the attached project2. Preview the particle system by selecting it in the hierarchy.3. Observe how r... Read more
[Light Module] Particle Lights interfere with Directional Light Shadows
Repro Steps:1. Open Scene1 from attached project.2. Press Play or preview in Scene view3. Observe flicker of the directional light's... Read more
Unity crashes when using [RuntimeInitializeOnLoadMethod] attribute
Steps to reproduce:1. Open attached project "Crash.zip"2. Make sure the active scene is "Prologue"3. Enter Play mode Actual result: ... Read more
[Emission] m_Bursts.Array.data[0].countCurve.scalar has disappeared! whe...
Repro steps: 1. Open Scene1 from the attached project (or create a new particle system, add a burst, and set bust to curve).2. Selec... Read more
[HDRP] Line renderer local alignment does not work in HDRP
Setting a line renderer to local alignement does not work in hdrp, the asset dissapears on randomly flickers in and out of existence... Read more
[Shuriken] Transition from positive to negative velocity in Velocity ove...
Steps to reproduce: 1) Download attached project '2017.3-ExampleProject-ParticleSystemImprovements .zip' and open in Unity2) Open 'V... Read more
[Noise] Remap curves still editable when remap is disabled
DESCRIPTIONThe "Remap" option via "Noise" in the particle system includes an off\on toggle. I've noticed when off\disabled the small... Read more
The errors appear, when GameObject has a child with ParticleSystem which...
Reproduction steps:1. Open the attached project;2. Open the scene "test";3. Enter Play mode;4. Click the arrows on the keyboard;5. O... Read more
[Editor] Missing reference exception occurs on deleting particle system
Missing reference exception occurs on deleting particle system Steps to Repro:1. Open attached project or Create a new scene2. Hiera... Read more
Setting Scaling mode to Hierarchy when Particle System or Parent is scal...
Steps to reproduce:1. Open attached Unity Project "923170-Portal_Test.zip"2. Load scene "Scenes\default"3. Enter Play mode. Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS