Search Issue Tracker

4
votes
Fixed

Flickering orbs appear when using RenderTargetHandle

Universal RP

-

Feb 06, 2023

-

Version/s: 2022.2.5f1, 2023.2.0a13

Reproduction steps:1. Open project “rendertargethandle-test-2022.2”2. Open scene “ButoDemo_P”3. Enter Play Mode4. Observe the Game V... Read more

1
votes
Won't Fix

Shadow Cascades are acting weird and are rendered differently when chang...

Universal RP

-

Jul 11, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.3.6f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the attached project "ShadowCascadesIssue_3D"2. Observe the Scene View by changing the View Position Expect... Read more

0
votes
Fixed

Shadows get messed up when using Screen Space Shadows

Universal RP

-

Aug 22, 2022

-

Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b7, 2023.1.0a9

To reproduce:1. Open the project “ReflectionProbeTest”2. Select “Reflection Probe” GameObject in the Hierarchy3. Notice the messed-u... Read more

0
votes
Won't Fix

Tonemapping on a Global Post Processing Volume is not showing up in the ...

Universal RP

-

Jan 02, 2023

-

Version/s: 2022.2.1f1, 2023.1.0a21

Reproduction steps:1. Open project “ToneMappingTest_2022_2”2. Compare Scene view and Game view Expected result: Game view and Scene ... Read more

2
votes
By Design

[URP] Second camera renders just a camera's background color when having...

Universal RP

-

Sep 19, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce:1. Build And Run the attached project on an iOS/Android device2. Observe the view Expected result: Black background... Read more

0
votes
Won't Fix

[URP][MacOS] Getting Light artifacts in a Scene view with multiple Refle...

Universal RP

-

Aug 10, 2022

-

Version/s: 2020.3.38f1

Reproduction steps:1. Open the attached Unity project "iOSFlickeringIssue.zip"2. Go to File > Build Settings and select iOS Platf... Read more

0
votes
Fixed

Error "NullReferenceException" is thrown when making a Prefab from a Cam...

Universal RP

-

Jan 17, 2023

-

Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a21, 2023.3.0a3

Steps to reproduce:1. Open the “IN-23258” project2. Open the “SampleScene” Scene (Assets → Scenes)3. Select “Camera” GameObject in t... Read more

1
votes
Fixed

URP TAA implementation leaks accumulation buffers when entering the Play...

Universal RP

-

Apr 24, 2023

-

Version/s: 2022.2.17f1, 2023.1.0b14, 2023.2.0a12

Reproduction steps:1. Open the attached Project “TAA_Leak”2. Open the “Assets/Scenes/Example Scene.unity”3. Enter and exit the Play ... Read more

0
votes
Fixed

GBuffer shadowmask only contains red channel

Universal RP

-

Nov 17, 2022

-

Version/s: 2022.2.0b15, 2023.1.0a18

There is an unexpected difference in lighting between deferred and forward caused by an incorrect render of the shadowmask in the GB... Read more

4
votes
Fixed

"MissingReferenceException" is thrown when spawning Camera during runtim...

Universal RP

-

Jun 22, 2022

-

Version/s: 2022.1.7f1

How to reproduce:1. Open the attached project "2022Testing.zip"2. Enter Play Mode3. Switch to the Scene view window4. Exit Play Mode... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.