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Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce:1. Open users attached project2. In the Hierarchy window select the "GameManger" GameObject3. In the Inspector wind... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project2. Window > Package Manager > Tilemap > Import3. Window > 2D > Tile Palette4. ... Read more
[UIElements] Text is overlapping over other elements
Reproduction steps: 1. Open "UIElements Text overlapping.zip" project2. See window "TextOverlapping" Expected Result: Text doesn't o... Read more
[UI Toolkit] Text Field Control has a Value field
Reproduction steps:1. Open new Unity Project2. Open Editor Menu -> Window -> UI Toolkit -> UI Builder3. In UI Builder windo... Read more
[UI Elements] The entire Title bar of a window is interactable and its "...
Nothing happens on selecting the "Close tab" option from the title bar of a window. The entire Title bar is interactable as opposed ... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce1) Open attach... Read more
Crash on 'ModuleMetadata_CUSTOM_GetModuleIncludeSettingForObject' or err...
How to reproduce:1. Open the attached project (SerializedReferenceCrash.zip)2. In the Project window, select the 'Graph' Asset3. Ope... Read more
[UIR] Editor Re-paints the Scene when Mouse Cursor Enters or Exits Certa...
How to reproduce:1. Open the attached project named Case_11668122. Move the mouse cursor in and out of the Package Manager window3. ... Read more
[UI Toolkit] Tooltips of "Panel Settings" Asset always appear at the cen...
On mouse hovering on "Panel Settings", tooltips always appear on the center of the Inspector window, Refer to the attached video Ste... Read more
UnityEditor.UIElements.EnumField is not compatible with Enum property
How to reproduce:1. Open user-supplied project2. Play the Scene3. Observe Console Window error Expected result: EnumField is compati... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS