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Visible GUI elements behind the top positioned canvas cannot be pressed
To reproduce the bug please follow the steps 1. Open "case_694862-uiclient" project 2. Open "GameMockup" scene 3. Run Scene 4. Press... Read more
[iOS][Android] UI buttons do not work if the parent of Canvas has Event ...
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS or Android device. 3) Locate the button labeled 'Bro... Read more
[UI][Text] Text game objects are not rendered in game view after buildin...
To reproduce: 1. Open repro project 2. Build network lobby scene 3. Notice that Text objects are not rendered in game view (text ap... Read more
[UI] Image Set to Tiled Crashes the Editor
The Editor will crash if an image uses sliced sprites with no empty space in the centre. Reproduction Steps: 1. Open the scene 'Sce... Read more
Animation Editor generates extra frames for UI objects whenever record m...
How to reproduce: 1. Open attached project 2. Open scene AnimationEditorBug.unity 3. Open the Animation window 4. Select the gameob... Read more
EventSystem component's "add default input modules" button is not undoable
How to reproduce: 1. In a blank scene, create an empty game object. 2. Add Component > Event > Event System. 3. Press the button (Ad... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more
Input Field instances are merged in OnValueChange method call
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains two Input Fields and a script which outputs t... Read more
Nested canvas anchor's position reset to bottom left after entering play...
Steps to reproduce: 1. Create a new project. 2. Add "UI>Canvas" gameobject. 3. Add a child canvas to previous canvas. 4. Set child's... Read more
All about bugs
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Latest issues
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