Search Issue Tracker
Not Reproducible
Votes
1
Found in
5.2.1f1
Issue ID
730160
Regression
No
Animation Editor generates extra frames for UI objects whenever record mode is enabled
How to reproduce:
1. Open attached project
2. Open scene AnimationEditorBug.unity
3. Open the Animation window
4. Select the gameobject Canvas/Window/Images/List
5. Select move the tracking cursor anywhere where there is no keyframe
6. Enable Record mode
- Note how a keyframe appears next to Image:Size Delta.x
- This happens every time
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
snugsound
Feb 15, 2016 17:06
This started happening to me when I added an AspectRatioFitter component to a GameObject which had both a Canvas and an Animator.
Others have encountered this issue as well:
http://forum.unity3d.com/threads/unwanted-ui-animation-keyframes-suddenly-appearing.296888/