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Value changes in UnityEngine.UI.Image/Text causes huge CPU usage in Layo...
Huge lag spikes are encountered from Canvas.SendWillRenderCanvases() when UnityEngine.UI.Image or UnityEngine.UI.Text are modified ... Read more
[OSX] Crash when exiting play mode in GfxDeviceClient::SetMaterialProper...
How to reproduce: 1. Open attached project 2. Open scene PlatformerTest.unity 3. Enable Maximize on play 4. Play the scene 5. Stop ... Read more
InputFields with ContentType of Password allows the copy function
Steps to reproduce: 1. Open the attached project 2. Open and run 'PasswordInputFieldScene' scene 3. Enter text into the password fi... Read more
UI package on the Asset Store is broken in Unity 5
"Prefab has multiple Transform components! Removing them automatically would not be safe." errors and "NavMesh asset format has cha... Read more
[Canvas] Screen Space - Camera canvas leak memory if the camera is disabled
To reproduce: 1. Open attached project 2. Open scene CanvasCameraTest. It has a camera space canvas that are set on a disabled camer... Read more
Scroll content moves on instantiate if content size fitter is used
1. Open attached project "repro_691590" 2. Open scene "Untitled" 3. Press play 4. Scroll content will move twice(Debug.Log throws re... Read more
RectangleContainsScreenPoint doesn't work with Canvas set to Screen Spac...
Steps to reproduce: 1. Open attache project's scene "testScene". 2. Click the Play button. Try moving the mouse over the panel - not... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Build and run the scene in windowed mode. 3. Check if y... Read more
Corrupted UI After loading scene and changing masterTextureLimit
Reproduction steps: 1) Open project that I have attached below and build for windows standalone. 2) Run the game with settings of yo... Read more
On iOS keyboard "Return" key changes to "Done"
To reproduce: 1) Create new project 2) Create InputField 3) Make sure that Line type is set to single 4) Mark Hide mobile input 5) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player