Search Issue Tracker
[Backport] RectMask2D has a small amount of padding on the top, left and...
How to reproduce:1. Open the attached project2. Open SampleScene3. Observe Game View Expected result: You see two grey squaresActual... Read more
'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...
Reproduction steps: 1. Open the attached 'Test_01' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the Console Expected... Read more
GameObject Brush Elements overlap other properties when expanded
Reproduction steps:1. Open the attached project "1422858.zip"2. Select Window > 2D > Tile Palette3. In the Tile Palette window... Read more
[Android] EventSystem.Update() causes GC.Alloc on either quickly tapping...
Reproduction steps:1. Open the user's attached project "Test.zip"2. Add a UI component ("Slider", "Button" etc.) to the Canvas3. Ena... Read more
Order in Layer does not work when previewing in Prefab Mode
How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more
UI close to the right side of the Player is not interactable when the Pl...
Reproduction steps:1. Open the attached “SideInteraction“ project2. Open the “SampleScene” scene3. Build And Run4. Resize the Player... Read more
"NullReferenceException" error is thrown when entering the Play Mode wit...
How to reproduce:1. Create a new Unity project2. In the Scene add "Canvas" (GameObject->UI->Canvas)3. Open the Inspector (Wind... Read more
IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...
Reproduction steps:1. Open the attached “EndDrag.zip“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mous... Read more
Large-ish float error margins when using the Rect Tool to rotate a 3D Ob...
Steps to reproduce:1. Open the attached project2. Switch to the Rect Transform tool3. Select the Cube in Scenes/SampleScene.unity4. ... Read more
Render order issue with the URP Render Objects Renderer Feature when vie...
How to reproduce:1. Open the user's attached project "URPRenderObjectsPrefabBug.zip"2. Open the "SampleScene" Scene3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS