Search Issue Tracker
[UI] Dangling references in FontUpdateTracker when changing the font of ...
Reproduction steps:1. Open the user's attached project and Test scene2. Enter the Play mode3. Observe the Console window Expected re... Read more
Material properties are not overridden when the GameObject has a Mask Co...
How to reproduce:1. Open the user's attached "MaskMaterialDoesntWork.zip" project2. Open the "SampleScene" Scene3. Select the "TRY T... Read more
Image is invisible in the Build if it's Aspect Ratio Fitter setting is s...
How to reproduce:1. Open the attached "1309817.zip" project2. Go to "SampleScene" scene3. Enter the Play Mode4. Notice the "Test" im... Read more
GC calls generate micro-freezes when UnityEventBase creates a lot of m_C...
Reproduction steps:1. Open the attached project “IN-3528.zip”2. Start Play Mode3. Click Window > Analysis > Memory profiler4. ... Read more
Button is getting a "hover" state if the cursor is near when the Player ...
How to reproduce:1. Build And Run the “Qweasd.zip” project2. Move the cursor near the top right towards the “Button” button3. Observ... Read more
Image.color is not reflected visually when changing it during Runtime
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Select any of the Buttons4. In t... Read more
Input Field's width doesn't change after entering specific combinations ...
How to reproduce it:1. Open the user's attached project "UITestProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode4. I... Read more
A child Canvas with Override Sorting is not rendered when opening a proj...
How to reproduce:1. Open the attached project2. Observe the Game view Expected result: A red box is visibleActual result: Red box is... Read more
Viewport Rect affects UI Canvas GameObject's positions when Canvas Rende...
How to reproduce:1. Open the attached "1325324_Repro" project2. Open the Scene "SampleScene"3. Observer the Game view (Window->Ge... Read more
UI Layout is distorted when scaling using SizeDelta
Reproduction steps:1. Open user attached Project2. Press Play3. Press "Go"4. Enable Canvas > Dropdown Panel Example In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS