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[Editor Windows] YAMLMerge tool occasionally exiting without any warning...
How to reproduce:1. Download the project2. Open "TestMerge_2018.3.11" Expected result: an error is thrown "Error parsing file 'Empty... Read more
Asset thumbnails are not updated with Graphics API
As Vulkan is treating some texture formats differently so the normal map texture appears to be red. (By-design in Case 1071815)But i... Read more
[Presets] DefaultImporter type needs to be blacklisted
We should prevent the user to create a preset from a default importer... right now, there is a way for the user to create one from t... Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce:1. Open user's attached project2. Navigate to Edit -> Project Settings -> Editor3. Under Version Control sect... Read more
Quality Settings are set to Very Low after restarting Editor when Vufori...
To reproduce:1. Create a new project2. Notice that Quality settings are set: Standalone is on Ultra, Android on Medium3. Go to Playe... Read more
Console windows disappear when Unity Editor is not in focus
Steps to reproduce:1. Open attached project "New Unity Project (29).zip"2. Detach Console window to make it separate3. Attach Consol... Read more
[macOS] Right-Click actions in the unfocused Editor have no effect until...
How to reproduce:1. Open any Unity project2. Unfocus the Editor3. Right click on any GameObject in the Hierarchy window4. Attempt to... Read more
[IMGUI] AudioLowPassFilter text is clipped in its preset asset
AudioLowPassFilter text is clipped in its Preset Asset. Steps to repro:1. Open the attached project.2. Select "AudioLowPassFilter" p... Read more
Folder icon is shown as open when the Assets it contains are deleted in ...
How to reproduce:1. Create a new project or open an existing one2. Open the Project window3. Create a new folder and give it a name ... Read more
Missing dll files errors when there is comma in the name of the project ...
How to reproduce:1. Open attached project "Case_1124114_Project,comma.zip"2. Observe Console Window Expected result: No errors in Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS