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[Wild Crash] Editor crashes on HomeWindowHandler::LearnTabOpenedCallback...
How to reproduce:1. Open Unity editor -OR- 1. Open Unity editor2. Enter play mode -observe the crash Users reproduced this issue wit... Read more
Reset functionality doesn't work for Skinned Mesh Renderer.
Reset functionality doesn't work for Skinned Mesh Renderer. Steps to repro for Skinned Mesh Renderer:1. Open a new project.2. Create... Read more
Flickering line above the Scene and Game View tabs while clicking around...
Steps to reproduce:1. Create a new Unity project, make sure editor layout is default2. Go to the Player Settings and change the Grap... Read more
[Light explorer][HiDPI] 'Light' tab text is cut off when changing window...
Steps to reproduce:1. Create a new project2. Change DPI to 125% or higher in Windows 10 display settings3. Open Light Explorer4. Slo... Read more
Sub-header styling for components in the Inspector
See Jira issue: https://unity3d.atlassian.net/browse/EC-488 Read more
Clicking on Audio Listener Component in Inspector toggles some empty space
How to reproduce:1. Create a new Unity project2. Select 'Main Camera' GameObject3. Click on the 'Audio Listener' component Expected ... Read more
Inspector show info box instead of editors when having multiple missing ...
Having a GameObject with multiple missing scripts are creating an incorrect number of editors for the Inspector.Instead of creating ... Read more
[macOS] Holding one of the arrow keys results in the Editor freezing unt...
How to reproduce:1. Open user-submitted project (2D Platformer - Sebastian Lague)2. Open the scene Ep_04 and enter Play Mode3. Attem... Read more
Unity Editor crashes when entering to Play mode after applying changes t...
To reproduce: 1. Download project "LifeClient_DailyGoals - Copy (3).zip" and open in Unity2. Open "InitialisationScene" scene3. Expa... Read more
Removing Packages causes custom Windows which depend on the Package to b...
How to reproduce:1. Create a new Unity project2. Make sure TextMeshPro is imported3. Open up TextMeshPro's "Sprite Importer" Window4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS