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0
votes
Fixed

[ImageEffects] Depth of Field script with deferred rendering causes ligh...

Shadows/Lights

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Dec 18, 2014

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Version/s: 5.0.0b17

Steps to reproduce: 1. Download attached project. It has been stripped down to relevant assets and their arrangement in the scene. 2... Read more

5
votes
Won't Fix

[Shadows][Quality] There is 1px white border in Forward+MSAA (because of...

Shadows/Lights

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Mar 17, 2013

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Version/s: 4.1.0f4

When using standard MSAA in the Unity quality settings, with forward rendering, I'm getting a 1px white border between my object and... Read more

0
votes
Fixed

[Normal Bias] Directional light bleeds through certain object structure

Shadows/Lights

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Nov 03, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1) open the project 2) open 'TestLights' scene 3) focus on the tombstone and zoom in 4) rotate camera around an... Read more

0
votes
By Design

[Spotlight][Shadows] High Spot angle value causes shadow softening

Shadows/Lights

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Mar 01, 2016

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Version/s: 5.4.0b8

Repro steps: 1) Open the project and Untitled.scene 2) Notice Point Light object (which is a Spot light) and that it has Hard Shadow... Read more

0
votes
Duplicate

Shadowy artifacts appear on objects in scene view with certain camera di...

Shadows/Lights

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In scene view, slowly zoom in on "Cube" object 4. Notice that... Read more

0
votes
Active

Baked mode lights disappear from scene when Generating Lighting

Shadows/Lights

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Apr 01, 2022

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Version/s: 2020.3, 2021.2.17f1, 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps: 1. Open the attached project "NOHDRP lighting.zip" 2. Open Scenes/SampleScene 3. Select "Directional Light" in t... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

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Jan 02, 2014

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Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera near/f... Read more

0
votes
By Design

[Shadows] "Shadow Resolution" doesn't change between "High resolution" a...

Shadows/Lights

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Aug 30, 2015

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Version/s: 5.1.3f1

Reproduction steps: 1. Open project "New Unity Project" 2. Open scene "ShadowResolution" 3. Focus "Cube" object (it is easier to see... Read more

0
votes
Fixed

GetApplication().MayUpdate() log appears when using Lighting window

Shadows/Lights

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Dec 02, 2015

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Version/s: 5.4.0a4

Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it 1 Create New project 2 In main... Read more

1
votes
Fixed

[Mobile] Shadows are distorted or flickering if large scale objects are ...

Shadows/Lights

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Apr 14, 2015

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Version/s: 5.0.1f1

1. Open attached project 2. Build to iOS or Android Note: Changing quad to plane or cube shadows are distorted differently. Read more

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