Search Issue Tracker
[Shadows] Shadow length is reverting back every few frames when updating...
How to reproduce:1. Open the attached project '1169018shadows.zip'2. Open 'SampleScene'3. Position your Scene view so that you can s... Read more
[Shadows] Shadows flicker when camera is moving
How to reproduce:1. Open the attached project2. Enter the Play mode3. Inspect the shadows in the scene view Actual: Shadows flicker ... Read more
[Lightning] Shadow Casters doesn’t get updated by changing ShadowMask Pr...
Shadow Casters doesn’t drop when ShadowMask Property is changed from “Distance ShadowMask” to “ShadowMask” on Mac OSX Prerequisites:... Read more
Duplicating a baked light does not trigger light baking process
Steps to reproduce:1. Open QA's attached project2. Select "Point Light" and switch Mode to Baked and Shadow Type to Hard Shadows3. W... Read more
[Enlighten] Overlapping lights are not properly blended in Directional L...
Reproduction steps:1. Open the attached project "DirectionalLightmapBug.zip";2. Open "Scene.unity" scene;3. Bake the lightmaps in th... Read more
SPR/HDRRP, baking a single reflection probe refreshes the preview but do...
In SRP/HDRP, if I select a reflection probe and click bake, the reflection probe does make a fresh bake and I can see a refreshed pr... Read more
Mesh shadow is wrong when using Alpha Clipping in Shader Graph compared ...
How to reproduce:1. Open the attached project "2022.3 URP.zip"2. Switch to Shadowmask Shading Mode in the Scene view Expected result... Read more
Baked Cookies don't appear in the scene when baking lighting with custom...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Game View, inspect the baked Spot Light's Cooki... Read more
[Light mapper] GPU baking with 1 bounces is faster than 0 bounces
Steps to reproduce: 1) Open a new scene2) Add a few static objects3) Bake with 1 bounces and take note how much time it took4) Bake ... Read more
Light Probes Group pink selection lines are not updated when switching a...
How to reproduce:1. Open the attached "1318463_Repro" project2. Open the "asd" Scene3. In the Hierarchy select the "Light Probe Grou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor