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Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce: 1. Open the attached project; 2. Attempt to Build the project. Expected result: Unity builds the project successfully... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce: 1. Download attached project file and open "main" Scene 2. Enter Play Mode Actual result: Unity crash Expected: U... Read more
Compute shader: Invalid stride for compute buffer Error on playing a scene
To reproduce: 1) Open attached project and scene 2) Play it Notice the error in console "Invalid stride 1 for Compute Buffer - must... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps: 1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project 2. Make sure that the "Sprites-... Read more
HDR values "bleeding" through transparent shader on vertex color on Nvid...
Steps to reproduce: 1. Download and open the attached project (in comment) on a PC with an Nvdia GPU 2. Make sure player settings is... Read more
Project created with the new render pipeline template has wrong frag sha...
How to reproduce: 1. Open QA attached project (More information about files is in edit field) 2. Inspect the frag shader output diff... Read more
Material won't render unless a default shader is used
How to reproduce: 1. Open Unity 2. Load user-submitted project (Space_Shooter.zip) 3. Load "Main.unity" scene 4. Instantiate "Bolt.p... Read more
Assertion error shown when creating Shader Graph
To reproduce: 1. Open the project, attached by the user (test SHADER GRAPH.zip) 2. Create Shader Graph 3. Observe the console Expe... Read more
[Shader] PerRendererData attribute has same functionality as HideInInspe...
Problem: "MaterialProperty.PropFlags.PerRendererData" currently has the same functionality as "MaterialProperty.PropFlags.HideInInsp... Read more
Using 'Forward Add' shadow rendering mode produces irrelevant syntax error
How to reproduce: 1. Open Unity 2. Create a new project 3. Import tester-submitted shader (Test.shader) 4. Inspect shader syntax err... Read more
All about bugs
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