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System.Runtime.Serialization.Formatters needs to be included, when inclu...
Steps to reproduce: 1. Open user attached project 2. Try these three scenarios: 1) Set System.Runtime.Serialization.Formatters t... Read more
int collision for Shader.PropertyToID and Animator.StringToHash
To reproduce: 1) Open attached project and scene 2) Play it 3) Wait a while (it can take anything up to 100 iterations for it to be ... Read more
ArgumentOutOfRangeException is thrown when expanding a Console message
How to reproduce: 1. Open the user's submitted project 2. Open scene ProfilerRecorderBug 3. Press the Play button 4. Open the Consol... Read more
GameObject's name is changed when that GameObject creates a new GameObje...
How to reproduce: 1. Open the user's project 2. In the Project window go to Scenes/SampleScene 3. Enter the Play Mode Expected resu... Read more
Switching Build Target to WebGL results with crash in mono_class_array_e...
Steps to reproduce: 1. Open user-submitted project "gamebois.zip" 2. Go to Build Settings (File->Build Settings) 3. Switch to WebGL ... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce: 1. Open user's project 2. Play the scene 3. Type user: admin, password: admin and press Login A new scene should l... Read more
"UNet" unable to serialize parameters from Assembly Definitions
Reproduction steps: 1. Open "TestAsmDef.zip" project Expected Result: No errors appear/ everything is properly serialized Actual R... Read more
Custom Editor causes "NullReferenceException" when entering Play mode fo...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Open "LoginDemoUGUI" scene 3. Select "Canvas" -> "WULoginPrefab" 4. In th... Read more
Unity 2018 Beta is crashing in "ConstantString::assign" when using Scrip...
How to reproduce: 1. Download attached project 2. Locate the My Tools tab 3. Select "Powerup Wizard" 4. Click the create new button ... Read more
Custom Editor Window Object loses parameters after upgrading a project f...
This bug was encountered using a popular Asset Store tool called Fungus. It's a sort of visual scripting tool for dialogues and ques... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed
- Assert error is thrown when the Editor language is set to one of the experimental ones in an HDRP project
- A BatchDrawCommand is using a pass from the shader “Universal Render Pipeline/Particles/Lit” that is not SRP Batcher compatible
- The Scene does not get rendered in the Player when MSAA is enabled and more than one Camera is used
- Crash on mono_object_get_class when generating Font Atlas of a specific font file