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Unity crash when opening a project with PlayServicesResolver
To reproduce: 1. Open users attached project "Flying Avengers 1.zip" Expected result: Unity opens Actual result: Unity crash Repro... Read more
Virtual method is called together with the Override methods
How to reproduce: 1. Open the user attached "Test.zip" Project 2. Open the Console tab in the Editor 3. Press Play Expected result:... Read more
Build fails when multiple Newtonsoft.Json.dll files are included in the ...
How to reproduce: 1. Open the attached project's "case_1291253-Project.zip" 2. Make a build 3. Observe the Console Window Expected ... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
API Updater throws an error when importing a dll file that references th...
How to reproduce: 1. Open the attached "1302104 repro" project Expected results: the project is opened without any errors Actual re... Read more
IDbCommand ExecuteNonQuery method rapidly allocates memory
Reproduction steps: 1. Download project "MemLeak.zip" and open in Unity 2. Open scene "memtestscene" 3. Open Task Manager 4. Enter P... Read more
Reference to ScriptableObject is lost when creating new Scene
To reproduce: 1. Open user's project 2. Go to Main toolbar > BugReport > Open "TestCode Window" 3. Create new scene or enter and exi... Read more
Editor crashes at Transform::GetLocalScale when opening scene
Steps to reproduce: 1. Download 977460_repro.zip 2. Open "game" scene Results: Editor crashes when opening scene. The crash occurs ... Read more
JsonUtility.ToJson() doesn't serialize supertypes when generic base type...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button 4. Observe the Conso... Read more
Compiler Output warnings and errors are placed outside of the stderr sec...
How to reproduce: 1. Download the user-submitted project(2017test) 2. Build it via CMD/Terminal along with the -batchmode argument 3... Read more
All about bugs
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