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0
votes
Fixed

The BinaryReader read data to a Span <byte> is always zero

Scripting

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Nov 01, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open project "ReadToSpan.zip"2. In the top Menu bar press Test&gt;Test BinaryReader to Span Expected result: No ... Read more

0
votes
Fixed

”NullReferenceException” error appears when creating a new GameObject th...

Scripting

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Jul 19, 2022

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Version/s: 2020.3.37f1

How to reproduce:1. Open project “TestFeature.zip“2. Dock Timeline window3. Add the “TestReset” Script to a “val” GameObject4. Obser... Read more

0
votes
Duplicate

Errors when importing Gaia package

Scripting

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Jul 17, 2017

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Version/s: 2017.2.0b3

Steps to reproduce : - open the Asset Store- import the Gaia package https://assetstore.unity.com/packages/tools/user-tools/terrain/... Read more

0
votes
Fixed

ConcurrentQueuetype is defined multiple times when user's libs defines it

Scripting

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Apr 03, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined onc... Read more

1
votes
Won't Fix

[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...

Scripting

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Apr 19, 2017

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Version/s: 2017.1.0b1

Steps to repro:1. Create new project;2. Go to PlayerSettings window (Edit -&gt; Project Settings -&gt; Player);3. Switch scripting r... Read more

3
votes
Fixed

"VR* does not exist in the current context" error when building for Linux

Scripting

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Jan 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project2. Go to build settings3. Make sure that:3.1. Platform is PC, Mac &amp; Linux standal... Read more

0
votes
Fixed

One of the method overloads receiving generic interface with 2 types is ...

Scripting

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Jan 10, 2017

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Version/s: 5.5.0f3

To reproduce:Open attached project Expected: No errors come out in consoleActual: The following error is thrown even though there is... Read more

0
votes
By Design

GameObject.Find() returns wrong value when GameObject name is the same a...

Scripting

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Aug 25, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("UnityFindbug.zip") and open SampleScene2. Enter PlayMode3. In Game view click on the top... Read more

0
votes
Duplicate

Editor crashes after GameObject is being SetActive in the script

Scripting

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Jun 14, 2018

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Version/s: 2017.2.0a1, 2017.3.0f3

How to reproduce:1. From the given link download and open project "SetActiveCrash.zip"2. Open the scene "MGM_Main"3. Make sure that ... Read more

1
votes
Won't Fix

Reference to ScriptableObject is lost when creating new Scene

Scripting

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Dec 09, 2017

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Version/s: 2017.3.0f2

To reproduce:1. Open user's project2. Go to Main toolbar &gt; BugReport &gt; Open "TestCode Window"3. Create new scene or enter and ... Read more

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