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Editor crashes when passing a NaN value to Quaternion.SlerpUnclamped as ...
How to reproduce: 1. Open the attached project named "Case_1303324" 2. Open the "ComplexGravityTest" Scene 3. Enter Play mode 4. Mov... Read more
[2018.4] Broken csproj is generated when Visual Studio is installed
How to reproduce: 1. Open the attached project 2. in Preferences > External tools, set the Script Editor to Visual Studio 3. Assets ... Read more
Scripts are unable to compile after upgrading project to 2019.3.0b4
How to reproduce: 1. Open the user-supplied project 2. Observe the errors in the Console window Expected result: after upgrading th... Read more
ScriptUpdater does not work for users with spaces/invalid characters in ...
Reproduction steps: 1. Log in as a user that contains spaces in the name 2. Create a New Project 3. Import the "Trigger.cs" script 4... Read more
Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce: 1. Open the "AssemblyTest.zip" project 2. Make sure the "Api Compatibility Level" is set to .Net 2.0 3. Open the g... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce: 1. Open the attached "ScriptBug" project 2. Select "Directional Light" GameObject in the Hierarchy window 3. Ope... Read more
Batch mode async method invoked from -executeMethod unexpectedly termina...
How to reproduce: 1. Extract "AsyncExecuteAndWait.zip" project 2. Open the project (the Library must be rebuilt with every Unity ve... Read more
Generic UnityEvent field throws "type is not a enum value" when changing...
Steps to reproduce: 1. Open the provided project "case_1201281-Sandbox-Unity.zip" 2. In the Hierarchy window select "GameObject" Gam... Read more
Memory leak when filling a Scriptable Object with at least 5 MB
How to reproduce: 1. Open the attached project ("BigScriptable2.zip") 2. Assets > Create > Scriptable Objects > SpawnManagerScriptab... Read more
Unity editor crashes if code has nullable structs with circular dependency
How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more
All about bugs
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Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard